Search found 12 matches
- Wed Feb 24, 2016 6:01 pm
- Forum: Game Design
- Topic: [Question] Jane and the "+Projectile" rune?
- Replies: 8
- Views: 7076
Re: [Question] Jane and the "+Projectile" rune?
Hm... I guess that means it is useful, but probably still not as good as additional projectiles on most other characters, at least those who can hit the same enemy multiple times per volley. By the way, if I click an enemy to focus on it, that really seems to screw with Jane's targeting, especially...
- Sat Feb 20, 2016 11:50 am
- Forum: Support
- Topic: Do +% affixes apply to ultimates?
- Replies: 1
- Views: 3500
Do +% affixes apply to ultimates?
I wonder if those rune affixes and other abilities also apply to ultimates ? acctually i'm not sure at the moment
- Sat Feb 20, 2016 11:29 am
- Forum: Art
- Topic: About Jane (first thing that came into my mind[dirty])
- Replies: 1
- Views: 3187
About Jane (first thing that came into my mind[dirty])
Maybe give her some bigger dongers ? Something more magic like Barlow's shovel?
- Sat Feb 20, 2016 2:50 am
- Forum: Bug Reports
- Topic: Game Crashed after ending last level on hard
- Replies: 1
- Views: 3971
Game Crashed after ending last level on hard
Attached some files. If you need more let me know.
- Fri Feb 19, 2016 11:48 pm
- Forum: Support
- Topic: XP calculations
- Replies: 7
- Views: 6555
Re: XP calculations
Need upvote button !
- Fri Feb 19, 2016 11:45 pm
- Forum: Game Design
- Topic: Zusammenfassung
- Replies: 5
- Views: 5257
Re: Zusammenfassung
How about this: Instead of constructing shrines with gems, you use those gems to buy wardstones. In a map, you plant this wardstone on one of the shrine spots and it unfolds into its corresponding shrine. Once you revisit the map, you can pick the wardstone back up, removing the shrine, and bring i...
- Fri Feb 19, 2016 11:14 pm
- Forum: Bug Reports
- Topic: Impossible Wave Setup
- Replies: 5
- Views: 5525
Re: Impossible Wave Setup
Damn I just started a New Game and need to level my heroes to test this. Well I handled these fast werevolves with the pope feed (R). You if they start running you can send them back to their caves :geek: Since now I never encountered any impossible thingy. Of course it was a bit harder sometimes bu...
- Fri Feb 19, 2016 11:04 pm
- Forum: Support
- Topic: XP calculations
- Replies: 7
- Views: 6555
Re: XP calculations
I also agree with Quizer, very nice post here. Some more information about the XP gained and how would be so nice. Also whats the difference between the normal xp and the insane xp gained? Also a good point Quizer mentioned are the rewards for the challenges. I just did them because I wanted to have...
- Tue Feb 16, 2016 7:18 pm
- Forum: Game Design
- Topic: Shrines and shrine building
- Replies: 2
- Views: 4089
Re: Shrines and shrine building
I found this feature in game on occassion and tried to find out how I did it. At first I thought it was a bug or a feature the DEVs used for testing the levels. Well I did not use it anyways and its definetly not needed. I guess this feature should be available in a separate mode because in my opini...
- Sat Jan 30, 2016 2:42 pm
- Forum: Game Design
- Topic: POLL: What control scheme should we use as default?
- Replies: 5
- Views: 5032
Re: POLL: What control scheme should we use as default?
Current settings feel quite handy.
Sometimes I feel confused about the current selected unit's location
Maybe add autofocus with doubletabbing the unit's number? ( also solution Minimap, Cameradistance bit more in the far )
Sometimes I feel confused about the current selected unit's location
Maybe add autofocus with doubletabbing the unit's number? ( also solution Minimap, Cameradistance bit more in the far )