Search found 12 matches

by Frypster
Wed Feb 24, 2016 6:01 pm
Forum: Game Design
Topic: [Question] Jane and the "+Projectile" rune?
Replies: 8
Views: 7076

Re: [Question] Jane and the "+Projectile" rune?

Hm... I guess that means it is useful, but probably still not as good as additional projectiles on most other characters, at least those who can hit the same enemy multiple times per volley. By the way, if I click an enemy to focus on it, that really seems to screw with Jane's targeting, especially...
by Frypster
Sat Feb 20, 2016 11:50 am
Forum: Support
Topic: Do +% affixes apply to ultimates?
Replies: 1
Views: 3500

Do +% affixes apply to ultimates?

I wonder if those rune affixes and other abilities also apply to ultimates ? acctually i'm not sure at the moment
by Frypster
Sat Feb 20, 2016 11:29 am
Forum: Art
Topic: About Jane (first thing that came into my mind[dirty])
Replies: 1
Views: 3187

About Jane (first thing that came into my mind[dirty])

Image


Maybe give her some bigger dongers ? Something more magic like Barlow's shovel? :roll: :shock: :twisted: :D :lol:
by Frypster
Sat Feb 20, 2016 2:50 am
Forum: Bug Reports
Topic: Game Crashed after ending last level on hard
Replies: 1
Views: 3971

Game Crashed after ending last level on hard

Attached some files. If you need more let me know.
by Frypster
Fri Feb 19, 2016 11:48 pm
Forum: Support
Topic: XP calculations
Replies: 7
Views: 6555

Re: XP calculations

Need upvote button ! :idea: :ugeek:
by Frypster
Fri Feb 19, 2016 11:45 pm
Forum: Game Design
Topic: Zusammenfassung
Replies: 5
Views: 5257

Re: Zusammenfassung

How about this: Instead of constructing shrines with gems, you use those gems to buy wardstones. In a map, you plant this wardstone on one of the shrine spots and it unfolds into its corresponding shrine. Once you revisit the map, you can pick the wardstone back up, removing the shrine, and bring i...
by Frypster
Fri Feb 19, 2016 11:14 pm
Forum: Bug Reports
Topic: Impossible Wave Setup
Replies: 5
Views: 5525

Re: Impossible Wave Setup

Damn I just started a New Game and need to level my heroes to test this. Well I handled these fast werevolves with the pope feed (R). You if they start running you can send them back to their caves :geek: Since now I never encountered any impossible thingy. Of course it was a bit harder sometimes bu...
by Frypster
Fri Feb 19, 2016 11:04 pm
Forum: Support
Topic: XP calculations
Replies: 7
Views: 6555

Re: XP calculations

I also agree with Quizer, very nice post here. Some more information about the XP gained and how would be so nice. Also whats the difference between the normal xp and the insane xp gained? Also a good point Quizer mentioned are the rewards for the challenges. I just did them because I wanted to have...
by Frypster
Tue Feb 16, 2016 7:18 pm
Forum: Game Design
Topic: Shrines and shrine building
Replies: 2
Views: 4089

Re: Shrines and shrine building

I found this feature in game on occassion and tried to find out how I did it. At first I thought it was a bug or a feature the DEVs used for testing the levels. Well I did not use it anyways and its definetly not needed. I guess this feature should be available in a separate mode because in my opini...
by Frypster
Sat Jan 30, 2016 2:42 pm
Forum: Game Design
Topic: POLL: What control scheme should we use as default?
Replies: 5
Views: 5032

Re: POLL: What control scheme should we use as default?

Current settings feel quite handy.

Sometimes I feel confused about the current selected unit's location :lol:
Maybe add autofocus with doubletabbing the unit's number? ( also solution Minimap, Cameradistance bit more in the far )

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