Alpha 8

User avatar
[HT]Benjamin
Programmer
Posts: 58
Joined: Wed Oct 07, 2015 3:58 pm

Alpha 8

Postby [HT]Benjamin » Wed Dec 09, 2015 2:22 pm

New Features
  • Added a new Options Menu where you can configure key bindings and graphics settings.
  • Added a Main Menu with an option to start a new game.
  • Added Steam Achievements.

Graphical Improvements
  • Added fancy new weather effects.
  • Added Depth of Field and Bloom.
  • Added a new mouse cursor.
  • Removed lock to 30 FPS

Usability
  • You can now see the next rune a character will activate even if you can't upgrade that character yet.
  • Increased the movement threshold when clicks are detected as drags. This should make it easier to click on characters in hectic situations.

Balancing
  • Re-balanced the campaign version of Tower and Manor.

Bug Fixes
  • Fixed a bug where level select popup - "Play!" text was missing when not having earned any star on a map yet.
  • Fixed a bug where the character portrait UI would still display as upgradable even if you don't have enough orbs.
  • Fixed a bug where the "Loading..." indicator in the result screen would never disappear if the game is already done loading when the loading indicator appears.
  • Fixed a bug where the consumable UI would not be correctly initialized when restarting a map.
  • Fixed scaling of some UIs on 4k monitors.
  • Fixed some missing localization tags.
  • Fixed some masking issues in the Encyclopedia.
  • Adjusted camera blockers so that the Consumable UI no longer hides the path in Chapel and Border Station.

Return to “Patch Notes”

Who is online

Users browsing this forum: No registered users and 1 guest